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Magic Maze Kids
6.68Coordinate with teammates to solve the game's shared challenge.
Sine Tempore
7.57Coordinate with teammates to solve the game's shared challenge.
Bali
6.74Draft from shared options to assemble a plan over successive turns.
Aquileia
6.75Place workers to claim actions and turn resources into plans.
The Emerald Flame
8.40Coordinate shared actions while clues or threats pressure the group.
Filthy Rich
6.39Roll dice and choose how to use the results for tactical outcomes.
Kings Of War
7.79Roll dice and choose how to use the results for tactical outcomes.
Das Amulett
6.42Compete for contested options while managing cost and timing.
The World At War
7.62Maneuver forces across tactical or historical battle maps.
Mercado
6.56Build a deck or pool that turns small actions into stronger combos.
Dwergar
7.14Spend limited actions each turn to balance movement, setup, and scoring.
Air Baron
6.41Commit presence to key areas and fight for influence where it matters.
Rise Of The Necromancers
7.25Commit presence to key areas and fight for influence where it matters.
Epic Resort
6.43Place workers to claim actions and turn resources into plans.
A Game Of Thrones: B'twixt
7.16Compete for contested options while managing cost and timing.
Infamy
6.82Place workers to claim actions and turn resources into plans.
Puzzle Strike 2
7.80Build a deck or pool that turns small actions into stronger combos.
Confrontation
7.10Roll dice and choose how to use the results for tactical outcomes.
Fairytale Gloom
6.48Manage cards in hand to time plays, combos, and scoring windows.
Dreamwell
6.50Build patterns from chosen pieces to unlock scoring opportunities.
Clash Of Rage
7.34Build patterns from chosen pieces to unlock scoring opportunities.
The Spoils
6.94Manage cards in hand to time plays, combos, and scoring windows.
Santa's Workshop (second Edition)
7.88Place workers to claim actions and turn resources into plans.
Dawn Of Peacemakers
7.18Coordinate with teammates to solve the game's shared challenge.