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Dreamwell box art
2016 Ranked #5,117

Dreamwell

This maze-navigation game has players move pawns, rotate tiles, and locate lost friends in a shifting dream world. Each friend requires matching creatures and environments, so route changes must support the clues in hand.

Abstract Abstract Strategy Card Game Grid Movement Modular Board

Players

2-4

Play time

Not listed

Age

14+

Complexity

2.29/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In a place outside the waking world where children go while they sleep, Wander the dreamkin—lost sleepers, whose souls this land seeks to keep. Underneath the gentle waves of lucid seas we fell.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In a place outside the waking world where children go while they sleep, Wander the dreamkin—lost sleepers, whose souls this land seeks to keep. Underneath the gentle waves of lucid seas we fell. We’re off to find our missing friends in the vast Dreamwell. Dreamwell is a 2-4 player competitive game featuring the art of Tara McPherson where players are trying to locate their lost friends in the Dreamwell. The Dreamwell is represented by a 4 x 4 grid of tiles. Each tile shows a environment and a creature, in addition to pathways to neighboring tiles. At the beginning of the game, players will be dealt two cards, each of which shows a picture of the friend whom he or she is trying to locate along with the two creatures and environment that will be required to find that particular friend. On your turn, you will be able to take three actions from the following list: move one of your pawns, rotate a tile, draw a card, replace the display, or locate one of your missing friends by playing a card. Only by carefully navigating the maze-like Dreamwell can you locate your friends and win the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
14+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Nick Little (I)

Artists

1
Tara McPherson

Publishers

1
Action Phase Games

Linked items

No published linked games yet.