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Ephios
7.10Play linked scenarios where mission goals shape each session.
Baby Clues
6.59Use clues and contradictions to deduce hidden information.
Caligula
5.95Compete for contested options while managing cost and timing.
Jacynth
6.60Place tiles carefully to build spatial scoring patterns.
Kittens In A Blender
5.67Manage cards in hand to time plays, combos, and scoring windows.
Havok & Hijinks
6.69Collect matching sets while timing when to score or trade them.
Biergarten
6.06Place tiles carefully to build spatial scoring patterns.
Phase 10 Twist
6.06Play suited cards to win tricks and manage timing.
Visby
6.55Bluff, read opponents, and time reveals around hidden information.
100 Swords: The Gold King's Dungeon
7.61Build a deck or pool that turns small actions into stronger combos.
Ravenous River
5.96Bluff, read opponents, and time reveals around hidden information.
Regnum Angelica
6.64Manage cards in hand to time plays, combos, and scoring windows.
Guerra De Mitos Ii
7.65Build a deck or pool that turns small actions into stronger combos.
Jump Gate
5.95Collect matching sets while timing when to score or trade them.
Adventure Time Card Wars: Fionna Vs Cake
6.91
Die Tore Der Welt: Das Kartenspiel
6.08
Sea Change
6.45Play suited cards to win tricks and manage timing.
The Brain
7.43Coordinate shared actions while clues or threats pressure the group.
Exceed: Blazblue – Jin Box
8.46Move pieces across a map while planning position and timing.
Karawane
6.48Manage cards in hand to time plays, combos, and scoring windows.
Warzoo
6.54Bluff, read opponents, and time reveals around hidden information.
Adventure Time Card Wars: Lemongrab Vs. Gunter
6.70Manage cards in hand to time plays, combos, and scoring windows.
Sherlock Mittelalter: Die Holde Maid
6.68Coordinate shared actions while clues or threats pressure the group.