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Mars Attacks: Ten-minute Takedown
5.68Use physical skill and timing to pull off the key moves.
Universal Rule: Second Wave
6.80Manage cards in hand to time plays, combos, and scoring windows.
Z-g
6.66Spend limited actions each turn to balance movement, setup, and scoring.
Fubar
7.39Maneuver forces across tactical or historical battle maps.
Parikrama
8.38Place tiles carefully to build spatial scoring patterns.
Space Bastards
5.79Commit presence to key areas and fight for influence where it matters.
Bug-eyed Monsters
6.20Play linked scenarios where mission goals shape each session.
Dragon Chess
7.08Move pieces across a map while planning position and timing.
Aether Captains
6.30Roll dice and choose how to use the results for tactical outcomes.
Sticks And Stones: Platoon-level Combat In World War Iv
7.10Maneuver forces across tactical or historical battle maps.
Steam Court
7.06Play suited cards to win tricks and manage timing.
Galaktico
6.69Maneuver forces across tactical or historical battle maps.
Benevolent
6.88Commit presence to key areas and fight for influence where it matters.
Time Breaker
6.53Move goods between locations while optimizing routes and timing.
Mirror, Mirror
6.05Use clues and contradictions to deduce hidden information.
Spring On A String
6.24
Sanctorvm: The Board Game
9.03Coordinate shared actions while clues or threats pressure the group.
Amoeba
7.45Move pieces across a map while planning position and timing.
Straszyd?a
7.04Bluff, read opponents, and time reveals around hidden information.
Floriado
6.13Collect matching sets while timing when to score or trade them.
Dvorak
6.93
Starship Troopers: Prepare For Battle!
5.82Roll dice and choose how to use the results for tactical outcomes.
Trike
6.06Use clues and contradictions to deduce hidden information.
Small Warehouse
6.61Place tiles carefully to build spatial scoring patterns.