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Universal Rule: Second Wave box art
2018 Ranked #16,237

Universal Rule: Second Wave

A pocket-sized 4X game has players colonize planets, explore regions, gain credits, and destroy rival worlds for victory points. Other players can follow an action at a cost, while new domination effects escalate the fight for control.

Card Game Print & Play Hand Management Containers: Wallets

Players

3-5

Play time

30-45 min

Age

8+

Complexity

1.5/5

Rating

6.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The balance of power continues to shape the Pocket Universe. The discovery of a second wave of planets brought on alternate methods of domination.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The balance of power continues to shape the Pocket Universe. The discovery of a second wave of planets brought on alternate methods of domination. With the overarching themes of duplicity (doubling effects), magnitude (size of your galaxy), and all-out attacking, the war over control of the galaxy has escalated to a new level. Universal Rule: Second Wave is a standalone expansion to Universal Rule. It can be played in one of the following ways: Play Second Wave all by itself. Randomize 17 Planet cards and 1 Edge card. Choose your favorite combination of 17 Planet cards and 1 Edge card. In Universal Rule: Second Wave, players battle for control of the universe in this pocket-sized 4X style game. You can colonize new planets, explore new areas on those planets, gain credits based off of the resources that the planet produces, or attempt to destroy other planets that threaten your existence. Other players can follow, but at a cost. The first player to show their true dominance through victory points wins the game. Includes 3 expansions released in 2017 Board Game of the Month Club $10+ packages: Jul 2017: Duplicity (cards that double things) Sep 2017: Magnitude (cards that make things bigger) Nov 2017: Attack! Attack! (cards that emphasize attack) Edge: Escalating Edge Planets: Ocuchines Panthia Ascore Steqater Outis Pharamme Galvacil Kothar Innollica Sietynas Mannisoni Picscius VI Wachu Antedock Zeffe Fixtau Pospars

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
2
Play time
30–45 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Chip Beauvais

Artists

3
Sara Beauvais Jason Washburn Fabrice Weiss

Publishers

1
Button Shy

Linked items

No published linked games yet.