allboardgames.com
Space Pioneers box art
2016 Ranked #18,402

Space Pioneers

This network-building card game has space pioneers extend supply routes, collect repeated planets as points, and complete missions. Public missions reveal progress, while secret tasks can alter the final outcome and make opponents’ networks worth invading.

Card Game Print & Play Modular Board Hand Management

Players

1-5

Play time

20-60 min

Age

8+

Complexity

1.5/5

Rating

6.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Space Pioneers is a competitive card game which is set in a new discovered planetary system. Players lay out supply networks with their planet and spaceship cards.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Space Pioneers is a competitive card game which is set in a new discovered planetary system. Players lay out supply networks with their planet and spaceship cards. The cards have to be placed adjacent to other cards according to the placing rules. Thus everybody lays out their own supply network and tries to collect planets. A planet can be collected from the supply network if a player builds a new route with the same planet. That means the planet has to be laid out a second (or third or more often) time and then the old planet card(s) have to be taken as victory point(s). Every player has got a mission card (with 4 missions) and a top secret card (with 2 tasks). The missions are all the same for each player, for example: "place a planet at the supply network from another player". This is possible but harder than placing a planet in the own system. It also could hurt the other player but would not destroy his/her whole plan. Mission cards are placed open, so every player knows always how much missions the other players have solved. The secret tasks are all different and the players hide them till the end of the game. Only then the players show them and thus the secret tasks could be crucial for determining the winner.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–2
Play time
20–60 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Thomas Neu

Artists

1
Thomas Neu

Publishers

1
Neobite Games

Linked items

No published linked games yet.