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Mirror, Mirror box art
2011 Ranked #16,310

Mirror, Mirror

A hidden-information strategy game has players move courtiers to intercept an opponent’s true love letter before their own is found. Mirrors reveal seal colors, but a wrong guess removes the attacking courtier instead of its target.

Abstract Strategy Deduction Grid Movement Secret Unit Deployment

Players

2

Play time

20-30 min

Age

8+

Complexity

2/5

Rating

6.05

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: You've entrusted your nine courtiers to deliver a beautiful love letter to Princess Persephone, but your opponent also has nine courtiers delivering an equally moving love letter to the same princess!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: You've entrusted your nine courtiers to deliver a beautiful love letter to Princess Persephone, but your opponent also has nine courtiers delivering an equally moving love letter to the same princess! In each case, eight letters are decoys and only the letter with the red seal is the "true" love letter. Intercept your rival's true love letter to make sure that only your letter sways her affections. In Mirror, Mirror each of the three types of Character pieces carries a letter, has a mirror on the back of the piece, and has a special way of moving on the board similar to chess. When your piece lands on an opponent's piece, you must say what color seal is on its letter. If correct, that piece is removed from play; otherwise your piece is removed from play. Choose carefully and make liberal use of your mirrors to discover the color of the seals on your opponent's pieces before venturing to intercept their letters.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
20–30 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Jacob Davenport

Artists

1
Alexander Bradley

Publishers

1
Eagle-Gryphon Games

Linked items

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