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Cincinnati
5.90Roll dice and choose how to use the results for tactical outcomes.
Moteneba.
6.13Coordinate with teammates around shared goals and table pressure.
Portable Adventures: Lair Of The Rat-king
5.85Roll dice and choose how to use the results for tactical outcomes.
Valhal
6.22Draft from shared options to assemble a plan over successive turns.
Specific
6.02Spot patterns quickly and react before opponents do.
Tabula
5.74
Tschakka Lakka: Die Rasante Würfeljagd Nach Dem Tempelschatz
5.88Roll dice and choose how to use the results for tactical outcomes.
Even Steven's Odd
6.19Use physical skill and timing to pull off the key moves.
Zatre: Das Kartenspiel
5.86Place tiles carefully to build spatial scoring patterns.
Branches And Twigs And Thorns
6.18Place tiles carefully to build spatial scoring patterns.
Undercut
6.28Compete for contested options while managing cost and timing.
Domination
6.53
Atlandice
5.67Place workers to claim actions and turn resources into plans.
Freeloader
5.66Trade with players to get the resources your plan needs.
Bayou Bash
6.93Move pieces across a map while planning position and timing.
Foundation
6.59Place tiles carefully to build spatial scoring patterns.
Fearsome Wilderness
6.35Coordinate shared actions while clues or threats pressure the group.
Sherlock Holmes And Moriarty's Web
6.18Coordinate with teammates to solve the game's shared challenge.
Outrider
6.60Maneuver forces across tactical or historical battle maps.
Quest Master
6.30
Nova
6.54Build patterns from chosen pieces to unlock scoring opportunities.
Hell Village
6.34Place workers to claim actions and turn resources into plans.
Campus
6.17Spot patterns quickly and react before opponents do.
Quadrum
6.26Place tiles carefully to build spatial scoring patterns.