allboardgames.com
Six box art
2003 Ranked #6,063

Six

An abstract tile-placement game where players form a triangle, hexagon, or line from six pieces of their color. Once all tiles enter play, moving pieces can split the board and remove groups, creating an alternate path to victory.

Abstract Abstract Strategy Hexagon Grid Pattern Building Category: Combinatorial

Players

2-4

Play time

Not listed

Age

7+

Complexity

1.66/5

Rating

6.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Six is a deceptively simple-looking abstract strategy game in which two (or four) players take turns placing their colored hexagonal tiles while trying to create one of the three "winning shapes" – triangle, hexagon or line – out of six of their tiles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Six is a deceptively simple-looking abstract strategy game in which two (or four) players take turns placing their colored hexagonal tiles while trying to create one of the three "winning shapes" – triangle, hexagon or line – out of six of their tiles. If all tiles have been placed from players' hands without someone winning, players then take turns picking up a previously placed tile and moving it to a new position. With the advanced rules, players are allowed to move a tile that will separate all the tiles into two or more groups; by doing this, some pieces are removed from the game, and this provides an alternate way to win by reducing the opponent to five or fewer pieces (as the opponent cannot possibly form a winning shape).

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20 min
Age
7+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Steffen Mühlhäuser

Artists

4
Albertine Blass Bernhard Kümmelmann Ariel Laden Karl Malepart

Publishers

1
Steffen-Spiele

Linked items

No published linked games yet.