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Punto box art
2018 Ranked #4,992

Punto

A card-placement game where players build a colored line while covering weaker cards with stronger ones. Each round removes a winning card, so shifting values and blockers make a simple line difficult to preserve.

Abstract Abstract Strategy Pattern Building Team-Based Game Admin: Better Description Needed!

Players

2-4

Play time

Not listed

Age

7+

Complexity

1.06/5

Rating

6.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Punto, you're trying to create a line of four or five of your cards, but you can't always place them where you want. The game includes four decks of 18 cards each, with each deck having cards with 1-9 dots on it twice.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Punto, you're trying to create a line of four or five of your cards, but you can't always place them where you want. The game includes four decks of 18 cards each, with each deck having cards with 1-9 dots on it twice. You shuffle your cards to form a face-down deck. On a turn, place your top card somewhere in a 6x6 grid that players create during play. You can place in an empty space adjacent to cards already played, or you can place your card on top of another card as long as your card has more dots on it than the card being covered. As soon as you create a row of 4-5 cards in your color, you win the round. Remove the most dotty card in that row from the game, then everyone shuffles their decks and beings a new round. Whoever wins two rounds first wins the game! In a two-player game, each player has two decks of cards shuffled together, but they must create a line of only a single color. In a three-player game, each player receives six cards of the unused color at random, and they play these cards as blockers.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20 min
Age
7+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Bernhard Weber

Publishers

1
Game Factory

Linked items

No published linked games yet.