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Scotland Rising box art

Scotland Rising

Players

1-2

Time

?-?

Age

9+

Weight

2

Rating

6.37

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn with a good balance between depth and accessibility. Overall, Scotland Rising has a strong replayability score of 7.81.

Luck profile

The final luck score for Scotland Rising is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Scotland Rising, which is being released to honor the 700th Year Anniversary of the battle of Bannockburn, is a sharp fight that highlights the tactics of medieval battles on a crowded battlefield: Knights are powerful and hard to bring down; pikemen are best in massed formation; archers have ranged fire but must be protected; and ax men are vicious in a close fight. In the game, players take the command roles of Robert the Bruce and King Edward II to lead their armies toward old-fashioned victory — medieval style — by inflicting damage on their opponent to relieve the siege of Stirling Castle. Scotland Rising is the first title in Worthington Publishing's "PT-90" game series, a line of wargames that can be played in 90 minutes. The eight-page rulebook has only four pages of rules and four pages of play examples, designer notes, and historical background.

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Credits

Designers

2
Mike Wylie Grant Wylie

Artists

1
Sean Cooke

Publishers

1
Worthington Publishing, LLC

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