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Age Of Chivalry box art

Age Of Chivalry

Players

1-2

Time

?-?

Age

12+

Weight

1.86

Rating

6.16

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Age of Chivalry has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, the game does not emphasize cooperation as much.

Replay value

Age of Chivalry offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability of the game further enhance its replay value. While the easiness to learn score is relatively low, the overall replayability score is still strong at 7.9.

Luck profile

Age of Chivalry has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Age of Chivalry provides a good balance between luck and player agency.

Overview

The Age of Chivalry Quad contains four battles from the early middle ages: 4 17x22 maps 400 counters 1 d10 HASTINGS features the famous battle for the control of England, between Harold Godwineson and William the Conqueror. Saxons and Normans fight to the death, as cavalry begins to emerge as the dominant force on the battlefield. LINCOLN pits King Stephen of England against the rebellious barons of the West and the Welsh border area; in 1141 they meet at Lincoln to determine the fate of the English crown. BOUVINES features the emerging force of nationalism under King Philip, against the forces of the Holy Roman Empire under Emperor Otto. MARCHFIELD saw the combined armies of Austria and Hungary massed to stop the onslaught of Ottokar of Bohemia, in one of the largest Cavalry battles of the era.

Media

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Editions

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Credits

Designers

1
Robert G. Markham

Artists

1
Angus McBride

Publishers

1
3W (World Wide Wargames)

Linked items

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