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Rococo box art
2013 Ranked #283

Rococo

Rococo is a fashion-house strategy game where players hire employees, gather materials, and create garments for a prestigious ball. Each worker has different capabilities and bonuses, making your limited deck a careful plan for both elegant output and lasting influence.

Strategy Games Economic Age of Reason Action Retrieval Area Majority / Influence

Players

2-5

Play time

60-120 min

Age

12+

Complexity

3.08/5

Rating

7.58

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 1.7/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Welcome to the Rococo era during the reign of Louis XV when it’s safe to say that holding lavish balls is quite trendy. Important personalities wrap up in noble coats and dresses, anxious to outshine one another.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Welcome to the Rococo era during the reign of Louis XV when it’s safe to say that holding lavish balls is quite trendy. Important personalities wrap up in noble coats and dresses, anxious to outshine one another. As the biggest event is coming up in just a few weeks, everyone is turning to you with their requests: an elegant coat here, a stunning dress there, or a donation to fund the fireworks at the event. Soon you realize that it’s not just about your dressmaking business anymore — it’s about managing the most prestigious ball of the era…and now it’s time to roc(k)! Rococo is a Eurostyle board game with an interesting take on deck-building. Each turn you play one of your employee cards and let that employee perform a task: hire a new employee, buy resources, manufacture a coat or dress, or invest in the ball’s decorations. But not every employee is up to every task, so you must choose and lead your employees wisely — especially since each employee grants a unique bonus and some of these bonuses generate prestige points. After seven rounds, the game ends with the big ball and a final scoring. Then you gain prestige points for certain employee bonuses and for coats and dresses that you rent out to guests at the ball as well as for decorations that you funded. The player who collected the most prestige points wins.

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Videos (19)

How to play

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
60–120 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

3
Matthias Cramer Stefan Malz Louis Malz

Artists

1
Michael Menzel

Publishers

1
eggertspiele

Linked items

No published linked games yet.