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Concordia Venus box art
2018 Ranked #110

Concordia Venus

A competitive economic strategy game where Roman dynasties settle cities, grow trade networks, and seek the favor of the gods. Every action card also scores at the end, making each new card a long-term commitment as rivals claim the best routes.

Strategy Games Ancient Economic Action Retrieval Advantage Token

Players

2-6

Play time

60-120 min

Age

12+

Complexity

3.02/5

Rating

8.29

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Concordia Venus is a standalone reimplementation of Concordia with some added features. Concordia Venus is a peaceful strategy game of economic development in Roman times for 2-6 players aged 13 and up.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Concordia Venus is a standalone reimplementation of Concordia with some added features. Concordia Venus is a peaceful strategy game of economic development in Roman times for 2-6 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities on the 4 different maps included with the game. When all cards have been sold from the market or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, Venus, etc.) wins the game. Teams of two players each may play against each other. New personality cards with the goddess Venus allow for new strategies. New maps (Cyprus, Hellas, Ionium) on which to play in addition to the classic Imperium map. Note: This entry is for the standalone game Concordia Venus. This is different from Concordia: Venus (Expansion), which requires Concordia to play.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
60–120 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Mac Gerdts

Artists

2
Marina Fahrenbach Dominik Mayer

Publishers

1
PD-Verlag

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