Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Theme: You are a crime scene cleaning squad. While you're at it, you might as well put a few valuables in your pockets to sell later.
Core mechanisms
Key systems that shape the decisions players make.
Betting and Bluffing
Risk resources on uncertain outcomes while disguising intentions or information.
Auction: Sealed Bid
Bid against other players to determine who receives an item, action, or priority.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Turn Order: Auction
Determine or change the order in which players take their turns.
Read the full game description
Theme: You are a crime scene cleaning squad. While you're at it, you might as well put a few valuables in your pockets to sell later. Of course you're not supposed to steal them for yourself, but still you don't want to share them with your colleagues. As you do not want to be seen, you act in the dark, so you do not always know what you're stealing. Oh crap! it seems the murderer is still here… Be smarter than the others to earn a lot! Gameplay: At your turn, play a Vice card around an item you covet, knowing that the number of available items varies during the game and that some are (card) face hidden, thus increasingly risking to meet unpleasant surprises (malus points). Once 4 Vice cards are placed by players around an item, those Vice cards are revealed to know which player earn the item. Each Vice value from your own pile card go to your discard pile once played, but you're not sure when you'll be able to get it back. Value zero can be as you like: either placed normally, or can allow you to see the bottom of a card secretly, or move a Vice card. Two other game modes availables, bringing a variation of tactic and bluff.