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Felicity: The Cat In The Sack box art

Felicity: The Cat In The Sack

Players

3-5

Time

?-?

Age

8+

Weight

1.4

Rating

6.57

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but there is not a strong emphasis on cooperation.

Replay value

Felicity: The Cat in the Sack has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Felicity: The Cat in the Sack has a strong replayability score of 7.8.

Luck profile

Felicity: The Cat in the Sack has a moderate level of luck involved. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Cats have very different personalities: Some adorable and sweet, and some...not so much... The object of the game is to acquire the best cats. Sometimes, you'll use a dog to chase away unwanted cats, but too many dogs are bad as they will just chase each other! With their mice, players attempt to grab the famous Felicity: The Cat In The Sack. In the sack, there are both good and bad cats. Each player can also put a dog or rabbit into the sack instead of a cat, allowing players to bluff one another. At the end of the game, all good cats and mice count as positive points, but bad cats count against you! This is a clever auction game with many interesting decisions.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Friedemann Friese

Artists

1
Lars-Arne "Maura" Kalusky

Publishers

1
2F-Spiele

Linked items

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