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Proud Monster: The Barbarossa Campaign box art
1994 Ranked #7,452

Proud Monster: The Barbarossa Campaign

A historical wargame has German and Soviet commanders simulate the first six months of the Barbarossa campaign. Division-level forces maneuver across a broad front as the invasion’s momentum and resistance unfold.

Wargames Wargame World War II Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

3.07/5

Rating

7.24

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Proud Monster: The Barbarossa Campaign 1941 is a simulation of the first six months of the 1941-1945 Russo-German War. Game scale.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Proud Monster: The Barbarossa Campaign 1941 is a simulation of the first six months of the 1941-1945 Russo-German War. Game scale. Each hex on the two maps represents approximately 20 miles from side to opposite side. The units of both sides are represented primarily at the division level, but there are also a few corps, brigades, regiments and independent battalions in the counter mix. Each full game turn except the first represents two weeks. Game components [...] include rules, two 34x22" game maps, one carstock chart and table sheet, and 959 die-cut counters. (source: rulebook)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
660 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Ty Bomba

Publishers

1
XTR Corp

Linked items

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