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Arnhem 1944 box art

Arnhem 1944

Players

2

Time

?-?

Age

12+

Weight

2.88

Rating

6.67

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Arnhem 1944 has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Arnhem 1944 has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement in tactics and strategies. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, striking a balance between depth and accessibility. Overall, Arnhem 1944 has a strong replayability score of 7.8.

Luck profile

Arnhem 1944 has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

(from Vae Victis website and user description:) September 17, 1944. The first parachutists drop on to Nijmegan and Arnhem! Operation Market Garden has been launched in the hope of smashing a defeated enemy and ending the war before Christmas. However, the Germans still have some fight in them and, unfortunately for the Allies, they have the means: two SS Divisions, the Frundsberg and the Hohenstaufen, are in the sector. In a few hours, these men halt the Allied advance with the help of all that the Wehrmacht has left in the Netherlands. Vae Victis wants you to re-live the fighting between Nijmegan and Arnhem which saw German troops in Holland take on the parachutists of the British First Airborne and American 82nd Airborne divisions, as well as the forces of the XXX British Corps. This game covers the Arnhem campaign at the batallion level. Units are activated by formation. First (magazine) edition: Arnhem 44 includes: an A2 format map, 136 counters to be mounted. Second edition: Arnhem 1944 is a new edition of the game that was featured in Vae Victis 13 with re-worked map and counters, a completely revised German order of battle, and the latest version of the rules from VV's Second World War series (Ardennes 44, Alsace 44, Korsun 44, and Targu Frumas 44). Arnhem 44 includes: a 60 x 42 cm map, 216 double-sided pre-cut counters, and a color rulebook and player aid. Available in French as well as English.

Editions

Edition Year Language Publisher / Region
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Credits

Designers

1
Nicolas Stratigos

Artists

3
Didier Bourgeois Christophe Camilotte Pascal Da Silva

Publishers

2
Histoire & Collections Vae Victis

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