Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From the box: Marching Through Georgia is a two player Operational level board wargame of the Union Campaign of 1864 that culminated in the capture of Atlanta. It is the third game in the Civil War Campaign series by COA.
Core mechanisms
Key systems that shape the decisions players make.
Hidden Movement
One or more pieces move secretly while opponents infer their locations.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Minimap Resolution
Resolve broader movement or conflict on a smaller linked representation of the map.
Read the full game description
From the box: Marching Through Georgia is a two player Operational level board wargame of the Union Campaign of 1864 that culminated in the capture of Atlanta. It is the third game in the Civil War Campaign series by COA. Players assume the roles of Sherman and Johnson, the two overall commanders on each side. The Union armies are powerful, but brittle, and forced to take the offensive. The Confederate formations are weaker, but fighting on the defensive in favorable terrain. Two 17" x 22" maps 240 counters Standard rule-booklet Exclusive rule-booklet Battle Board game card two army display charts die