Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Across 5 Aprils is a two-player Tactical level board wargame covering five battles of the American Civil War: Bull Run, Pea Ridge, Shiloh, Gettysburg, and Bentonville.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Chit-Pull System
Draw tokens to determine which units, factions, or events activate next.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Across 5 Aprils is a two-player Tactical level board wargame covering five battles of the American Civil War: Bull Run, Pea Ridge, Shiloh, Gettysburg, and Bentonville. Each battle is a separate wargame unto itself, with its own set of counters and map - however the basic system applies to all the battles. Players pull a chit to activate certain formations which can then move. If the "Combat" chit is pulled, then all combats are resolved. Formations and Unit size varies from game to game, ranging from division to corps for formations and regiment to brigade for unit.