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Radetzky's March: The Hundred Hours Campaign box art
2018 Ranked #10,614

Radetzky's March: The Hundred Hours Campaign

A historical campaign wargame has Austrian and Piedmontese commanders maneuver toward a decisive battle in 1849. Random formation activation creates chaos, forcing both sides to plan commands without knowing whose troops act next.

Wargames Wargame Post-Napoleonic Chit-Pull System Grid Movement

Players

1-2

Play time

60-360 min

Age

14+

Complexity

2.29/5

Rating

7.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Radetzky's March: The Hundred Hours Campaign" allows you to fight the 1849 campaign and the bloody battle of Novara March 20th, 1849: the Piedmontese forces, about 85,000 men with just over a hundred guns, are positioned around Novara, ready to to cross the Ticino river and invade the Austrian territory, moving towards Milan, in an attempt to regain it. Field Marshal Radetzky, commander in chief of the Austrian forces, 83 years old, conceives a daring plan: to concentrate all his forces, about 75,000 men with over 200 guns, right around Pavia, ready to cross the Ticino, quickly invade Piedmont and force the piedmontese army to a decisive battle.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Radetzky's March: The Hundred Hours Campaign" allows you to fight the 1849 campaign and the bloody battle of Novara March 20th, 1849: the Piedmontese forces, about 85,000 men with just over a hundred guns, are positioned around Novara, ready to to cross the Ticino river and invade the Austrian territory, moving towards Milan, in an attempt to regain it. Field Marshal Radetzky, commander in chief of the Austrian forces, 83 years old, conceives a daring plan: to concentrate all his forces, about 75,000 men with over 200 guns, right around Pavia, ready to cross the Ticino, quickly invade Piedmont and force the piedmontese army to a decisive battle. Counters represent all the military forces of the time: Hussars, Uhlans, Dragoons, Line infantry, Grenzer, Jäger, Artillery, Bersaglieri, Pontoon Crew, Commanders. On a very accurate map that took years of research, Austrians and Piedmontese troops engage in bloody attacks and retreats, cavalry charges, strategic movement, pontoon building ... All these actions are performed by the players alternatively, but not in a conventional two-turn system. The game features a random activation mechanism that makes it always compelling and different, creating chaos and uncertainty, in a realistic and tense simulation. The heart of the system is the command: simply check how many points you have in the turn, choose the formations you will activate, put them inside a mug; your opponent does the same, then mix and draw. GAME SCALE - Complexity: 2 out of 5 - Solitaire Suitability: 4 out of 5 - Time Scale: Three hours turn - Map Scale: 1km/hex - Unit Scale: Regiments with their guns, battalions, two squadrons of cavalry - Players: one or two - Playing Time: two to six hours WHAT'S IN THE BOX? - One 22 x 34 inch map (55,8 x 86,5 cm) - 216 counters - Two player aid, colored cardboard (Terrain effect chart and Fast placement sheet) - Rule Booklet (with complete order of battle, game tips, campaign history and sources) - One 6-sided dice Included scenarios - In addition to the basic game, there are some scenarios and variants that allow for shorter games and explore other strategies: - Mortara and the Sforzesca, the Piedmontese attempt to stop the Austrian advance - Novara, the bloody final battle - Ramorino obeys orders; this scenario allows the Piedmontese to deploy the V division at the beginning of the game

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
60–360 min
Age
14+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Sergio Schiavi

Artists

1
Sergio Schiavi

Publishers

1
Dissimula Edizioni

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