Table feel
Antietam 1862 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, there is less emphasis on cooperation in the game.
Antietam 1862 is Volume I in Worthington Publishings new Civil War Brigade Battle Series. Designed to be a series where you can fight a battle in an evening. Antietam 1862 allows gamers to refight the pivotal battle in Maryland that was the bloodiest day in American history. More...
Players
1-2
Time
60-300
Age
13+
Weight
2.53
Rating
7.77
Should this hit the table?
Antietam 1862 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Antietam 1862 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, there is less emphasis on cooperation in the game.
Antietam 1862 has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate player interaction further enhance the replay value. While the game may not be the easiest to learn, it offers a rewarding and fresh experience with each playthrough.
The final luck score for Antietam 1862 is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable impact on the game outcome, but players have substantial ability to mitigate luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.
Overview
Antietam 1862 is Volume I in Worthington Publishings new Civil War Brigade Battle Series. Designed to be a series where you can fight a battle in an evening. Antietam 1862 allows gamers to refight the pivotal battle in Maryland that was the bloodiest day in American history. More than 22,000 were killed, wounded, or missing. Outnumbered at over 2 to 1, can you hang on as the Confederates and put another defeat on Lincolns doorstep? As the Union can you capture and bag the Confederate army and end the war in 1862? The decisions are yours... The game is igo-ugo, brigade level with each strength point representing 100 men. Map scale is 250 yds per hex. An 8 page rule book will have you playing within an hour as many concepts will be familiar to war gamers. Ranged artillery fire, morale, melee, cavalry charges, and more will have you battling until the last turn to see if you can achieve victory. Step loss counters in 1 point increments. This game is similar in rules to High Tide at Gettysburg, and Chickamauga River of Death, but the designer has made it his own by simplifying and speeding up play with innovative changes. Components: 22 X 33 hard mounted game board 4 counter sheets 8 page Series rules 8 page Playbook 2 ten sided dice 1 6 sided morale die 1 box —description from the publisher
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