Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A game of the Battle of Stones River. In a bitter cold Tennessee December, the Union Army of the Cumberland under Major General W.S.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Events
Triggered events alter the shared state, rules, or available choices.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
A game of the Battle of Stones River. In a bitter cold Tennessee December, the Union Army of the Cumberland under Major General W.S. Rosencrans faced the Confederate Army of Tennessee, commanded by General Braxton Bragg. Both generals decided to fall on the enemy's left flank, and the confused battle that followed was one of the most desperate and savage of the Civil War. To recreate this fierce encounter, Murfreesboro provides an innovate brigade level simulation that reflects the difficulties involved in moving and fighting on battlefields of the period. Each counter occupies two hexes, and, coupled with rules for leadership, morale, routing, capturing artillery, exhaustion, and ammunition depletion, the game becomes a vivid representation of the actual event.