Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Mammalath is an animal-themed board game inspired by the idea of having a winning condition and a losing condition that’s a subset of the winning condition, as seen in Yavalath (by Cameron Browne’s Ludi) and Manalath (by Dieter Stein and Néstor Romeral Andrés).
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Mammalath is an animal-themed board game inspired by the idea of having a winning condition and a losing condition that’s a subset of the winning condition, as seen in Yavalath (by Cameron Browne’s Ludi) and Manalath (by Dieter Stein and Néstor Romeral Andrés). The goal is to capture three squares in a horizontal, vertical, or diagonal row which don’t contain animals. However, if you make three in a row and at least one animal is in those cells, you lose! (Think of the members of an animal activist group getting angry at you for capturing the animals.) To win, you must strategically free the animals while going for three in a row. —description from the designer