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Lot box art

Lot

Players

2

Time

?-?

Age

8+

Weight

1.5

Rating

7.20

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Lot has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

Lot offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The expansions available also add new content and gameplay elements. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. Lot scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Lot has a strong replayability score of 7.95 out of 10.

Luck profile

The final luck score for Lot is 5.67. The game has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. Players have a substantial ability to mitigate randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with the game outcome being influenced by both player strategy and luck.

Overview

LOT is played on an orthogonal grid of 7x7 squares, with two players struggling to be first to create a line of three stacks of two pieces each in any direction (orthogonal or diagonal). LOT was born while researching the concept of a simple piece-removal game mechanism that made loops impossible, but at the same time, produced potentially long games in a very small playing area. (The name LOT comes from "Line Of Three" and also from "Lots Of Turns". Players alternate turns, with the second player having the option of swapping colors after the first turn (pie rule). On a turn, a player does the following in order: 1. Lays out a thing on an empty space: Place a piece of your color on an empty space of the board. 2. Looks over that: If at least one line of three or more pieces (not stacks) of your color in any direction (orthogonally or diagonally) has been created, then you must do the following in order: Choose one of the lines of three that have been created and remove two pieces, but leave one there. Add one level of tower, by adding another piece of yours to the single piece that you left in place during the previous step, thereby creating a stack. If at the end of the turn at least one line of three (or more) stacks of the same color has been created, the line's owner triumphs. If the board fills up before this happens, the game ends in a draw.

Editions

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Credits

Designers

1
Néstor Romeral Andrés

Artists

1
Néstor Romeral Andrés

Publishers

2
Clemens Gerhards nestorgames

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