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Lot box art
2012 Ranked #12,388

Lot

Abstract connection game has opponents place pieces and transform lines into stacks, aiming to form a line of three stacks first. Creating a line forces removals and rebuilding, turning each apparent breakthrough into a careful tradeoff.

Abstract Abstract Strategy Pattern Building Square Grid Category: Combinatorial

Players

2

Play time

Not listed

Age

8+

Complexity

1.5/5

Rating

7.20

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

LOT is played on an orthogonal grid of 7x7 squares, with two players struggling to be first to create a line of three stacks of two pieces each in any direction (orthogonal or diagonal).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

LOT is played on an orthogonal grid of 7x7 squares, with two players struggling to be first to create a line of three stacks of two pieces each in any direction (orthogonal or diagonal). LOT was born while researching the concept of a simple piece-removal game mechanism that made loops impossible, but at the same time, produced potentially long games in a very small playing area. (The name LOT comes from "Line Of Three" and also from "Lots Of Turns". Players alternate turns, with the second player having the option of swapping colors after the first turn (pie rule). On a turn, a player does the following in order: 1. Lays out a thing on an empty space: Place a piece of your color on an empty space of the board. 2. Looks over that: If at least one line of three or more pieces (not stacks) of your color in any direction (orthogonally or diagonally) has been created, then you must do the following in order: Choose one of the lines of three that have been created and remove two pieces, but leave one there. Add one level of tower, by adding another piece of yours to the single piece that you left in place during the previous step, thereby creating a stack. If at the end of the turn at least one line of three (or more) stacks of the same color has been created, the line's owner triumphs. If the board fills up before this happens, the game ends in a draw.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
20 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Néstor Romeral Andrés

Artists

1
Néstor Romeral Andrés

Publishers

2
Clemens Gerhards nestorgames

Linked items

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