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Ergo box art
1977 Ranked #20,001

Ergo

This abstract connection game has opponents move pieces from storage or across the board to form an uninterrupted line of five. Pieces change movement options when they reach the outer track, making position and transformation equally important.

Abstract Abstract Strategy Pattern Building Square Grid Category: Combinatorial

Players

2

Play time

Not listed

Age

10+

Complexity

1.75/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

1 Playboard - Consisting of the Arena (56 spaces) with outer track (34 spaces). 2 Storage Compartments - Consisting 24 playing pieces, 12 black, 12 white.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

1 Playboard - Consisting of the Arena (56 spaces) with outer track (34 spaces). 2 Storage Compartments - Consisting 24 playing pieces, 12 black, 12 white. Lion embossed on one side, hollow on the other. Object of the game The winner is the player who is first to arrange 5 of his own pieces in an uninterrupted vertical, horizontal or diagonal line anywhere on the playboard (including the outer track). To start Both players place your 12 pieces lion side up in the storage compartment on your side of the playboard. Black always starts. Moves you can make 1. Move a piece from the storage compartment to any position in the arena (hollow side up) 2. Move a piece from the storage compartment to any free position on the outer track (lion side up). 3. Move a piece in the arena (hollow side up) one space vertically or horizontally. If it moves to the outer track turn it lion side up. 4. Move a lion piece one space vertically, horizontally or Diagonally. 5. Slide a lion space around the outer track to any other free space (no jumping). That's it. A simple game with a bit more going on then Pente. The rules are in 10 languages.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Artists

1
(Uncredited)

Publishers

1
Invicta Games

Linked items

No published linked games yet.