ABG All Board Games
Ergo box art

Ergo

Players

2

Time

?-?

Age

10+

Weight

1.75

Rating

5.84

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with frequent interaction, but limited emphasis on cooperation.

Replay value

ergo has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and different experience each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Ergo is 5.67, indicating a balanced mix of luck and strategy. The game outcome is influenced by both random elements and player decisions. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role in determining the outcome.

Overview

1 Playboard - Consisting of the Arena (56 spaces) with outer track (34 spaces). 2 Storage Compartments - Consisting 24 playing pieces, 12 black, 12 white. Lion embossed on one side, hollow on the other. Object of the game The winner is the player who is first to arrange 5 of his own pieces in an uninterrupted vertical, horizontal or diagonal line anywhere on the playboard (including the outer track). To start Both players place your 12 pieces lion side up in the storage compartment on your side of the playboard. Black always starts. Moves you can make 1. Move a piece from the storage compartment to any position in the arena (hollow side up) 2. Move a piece from the storage compartment to any free position on the outer track (lion side up). 3. Move a piece in the arena (hollow side up) one space vertically or horizontally. If it moves to the outer track turn it lion side up. 4. Move a lion piece one space vertically, horizontally or Diagonally. 5. Slide a lion space around the outer track to any other free space (no jumping). That's it. A simple game with a bit more going on then Pente. The rules are in 10 languages.

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Credits

Designers

1
(Uncredited)

Artists

1
(Uncredited)

Publishers

1
Invicta Games

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