ABG All Board Games
Judean Hammer box art
Rich game profile

Judean Hammer

"Judean Hammer" is a fast-playing wargame which depicts tense struggle between the rebel player (The Maccabeans) and the empire player (The Seleucid Greeks) trying to re-assert their control. This two-player wargame plays in about an hour or two, with a lightning fast set-up time...

Players

2

Time

60-90

Age

14+

Weight

2.4

Rating

7.28

Should this hit the table?

Quick read before the metadata.

The Judean Hammer has a high level of direct confrontation and strategic depth. Players frequently need to pay attention to others' actions and react accordingly. However, the game does not emphasize cooperation as much. Overall, it offers a balanced and interactive gameplay experience.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

The Judean Hammer has a high level of direct confrontation and strategic depth. Players frequently need to pay attention to others' actions and react accordingly. However, the game does not emphasize cooperation as much. Overall, it offers a balanced and interactive gameplay experience.

Replay value

Judean Hammer has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Judean Hammer has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

"Judean Hammer" is a fast-playing wargame which depicts tense struggle between the rebel player (The Maccabeans) and the empire player (The Seleucid Greeks) trying to re-assert their control. This two-player wargame plays in about an hour or two, with a lightning fast set-up time. The Greeks start in their unassailable supply centers, controlling Jerusalem, but the Maccabeans can use ambushes to whittle their foe while cutting off the Greek supply. At the heart of the game you strive for control of critical cities in the region, especially Jerusalem, playing cards to move or recruit units or to use a special ability that benefits only your faction. However, there's only one deck, and the more special ability cards you play, the weaker your side becomes in combat — which leaves you to make tough decisions at almost every play: Do you push for an early advantage, capturing critical regions and amassing a victory point advantage? Or do you bide your time, watching your opponent weaken themselves, then strike hard at the end to steal the win? —description from the publisher

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

1
Robin David

Artists

1
Ilya Kudriashov

Publishers

1
Catastrophe Games

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.