Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Battle of Albuera has gone down in history as the bloodiest battle of the Napoleonic Peninsular War. Marshal Soult thought he could roll up a mixed Spanish/British/Portuguese force and claim a great French victory.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
The Battle of Albuera has gone down in history as the bloodiest battle of the Napoleonic Peninsular War. Marshal Soult thought he could roll up a mixed Spanish/British/Portuguese force and claim a great French victory. He was wrong. A clever flank attack was stopped dead by some of the best Spanish troops of the war. Then, despite a devastating charge by his fearsome Polish Lancers, the Allies held firm and Soult's efforts were in vain. Lines of Battle is a new series, of which Albuera 1811 is the first game. It features a fresh take on Napoleonic gaming where the essence of Napoleonic combat is distilled into an enjoyable and interactive battle experience - you can feint, outflank, form square, charge with cavalry, bombard, withdraw - it's all here. As well as the historical battle, Albuera 1811 contains optional rules for Leaders (counters included), and you can construct any number of scenarios based on a combination of "what if" optional rules. —description from the publisher