Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A small card driven block game about the night battle of Santa Cruz de Tenerife in 1797. British forces led by Rear Admiral Horatio Nelson tried to seize Santa Cruz de Tenerife by direct amphibious assault.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
A small card driven block game about the night battle of Santa Cruz de Tenerife in 1797. British forces led by Rear Admiral Horatio Nelson tried to seize Santa Cruz de Tenerife by direct amphibious assault. The attack was a total failure and Nelson lost his lower right arm... The game pitches the British player, with superior numbers and quality, against the Spanish defenders that try to contain the British landings and avoid losing the main fortifications and vital points in the city. The game is tense, with a lot of interaction that depicts British naval movement, Spanish coastal batteries fire and plenty of action in a confused, see-saw battle that highlighted night street fighting. Nominated JT@2018 Award in Spain.