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Homeworlds box art

Homeworlds

Players

2

Time

30-60

Age

8+

Weight

3.31

Rating

7.56

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.2

More strategic control

Table feel

Homeworlds has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Homeworlds has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and enhances gameplay. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn, providing a balance between accessibility and depth. Overall, Homeworlds has a strong replayability score of 7.95 out of 10.

Luck profile

Homeworlds has a low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war. Can you destroy your opponent's Homeworld before their space fleet reaches yours? Originally, Homeworlds was played with a full 60 pyramid (“classic icehouse”) game set and could be played with 2–6. The original two players variant rules were called Binary Homeworlds. This new standalone 2 player edition contains 36 pyramids in 4 colors which each provide specific powers in the game (red for attack, yellow for movement, green for growth, and blue for transformation). Using just 36 pyramids, Homeworlds is actually a 4X conquest game (Expand, Explore, Exploit, Exterminate). —description from the publisher

Editions

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Files

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Credits

Designers

1
John Cooper

Artists

2
Andrew Looney Eileen Tjan

Publishers

1
Looney Labs

Linked items

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