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Homeworlds box art
2020 Ranked #6,503

Homeworlds

This abstract galactic conquest game has players use colored pyramids to expand, explore, exploit, and destroy opposing homeworlds. Each color grants a specific power, making fleet movement, growth, transformation, and attack interdependent strategic resources.

Abstract Abstract Strategy Fighting Modular Board Point to Point Movement

Players

2

Play time

30-60 min

Age

8+

Complexity

3.31/5

Rating

7.56

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war. Can you destroy your opponent's Homeworld before their space fleet reaches yours?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war. Can you destroy your opponent's Homeworld before their space fleet reaches yours? Originally, Homeworlds was played with a full 60 pyramid (“classic icehouse”) game set and could be played with 2–6. The original two players variant rules were called Binary Homeworlds. This new standalone 2 player edition contains 36 pyramids in 4 colors which each provide specific powers in the game (red for attack, yellow for movement, green for growth, and blue for transformation). Using just 36 pyramids, Homeworlds is actually a 4X conquest game (Expand, Explore, Exploit, Exterminate). —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30–60 min
Age
8+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
John Cooper

Artists

2
Andrew Looney Eileen Tjan

Publishers

1
Looney Labs

Linked items

No published linked games yet.