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Gipf box art
1996 Ranked #1,251

Gipf

Two-player abstract strategy game where rivals place pieces, form rows, and capture extensions of an opponent's line. Each capture changes the board's balance, making every apparent connection a potential setup for a larger reversal.

Abstract Abstract Strategy Grid Movement Pattern Building Category: Combinatorial

Players

2

Play time

30-60 min

Age

9+

Complexity

2.78/5

Rating

7.09

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

GIPF is a strategic game for two players based on a classic concept: In turns, players introduce one piece into play until achieving four-in a-row. Players then remove their row and capture any of their opponent's pieces which extend that row.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

GIPF is a strategic game for two players based on a classic concept: In turns, players introduce one piece into play until achieving four-in a-row. Players then remove their row and capture any of their opponent's pieces which extend that row. This principle of capturing pieces creates completely changed situations on the board. The purpose is to form successive rows of at least four pieces, until the opponent has no piece left to bring into play. GIPF is not only the name of a game, but of a project as well. This project concerns a group of games and extra pieces that will follow step by step. Each game of the project will be playable either separately, or, by means of extra pieces, in combination with GIPF. It concerns a system that makes winning or losing GIPF-related games a strategic factor of the game GIPF itself. This game is part of project GIPF.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30–60 min
Age
9+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Kris Burm

Artists

2
Kris Burm lu'cifer

Publishers

1
Don & Co.

Linked items

No published linked games yet.