Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"There was something formless and perfect before the Universe was born. For lack of a better name, I call it the Tao." —Lao Tsu Tao Long: The Way of the Dragon is a circular abstract-like game in which each action taken leaves different options for your foe.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Mancala
Move groups of pieces by distributing them one at a time across spaces.
Modular Board
Build the play area from interchangeable sections that vary between games.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Read the full game description
"There was something formless and perfect before the Universe was born. For lack of a better name, I call it the Tao." —Lao Tsu Tao Long: The Way of the Dragon is a circular abstract-like game in which each action taken leaves different options for your foe. In it, each player controls a dragon striving to diminish the other whilst bound together by the Tao; you manipulate tokens on a special board in order to activate your dragon, leaving that same board to be manipulated by your opponent on their turn. Among customizable scenarios and increasingly profound modes, both dragons will move, attack, block each other's way and seek dominance. At the end, there can be only one... that is, at least until the tides of change come once again.