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Colour Chess + Lure box art

Colour Chess + Lure

Players

2

Time

20-60

Age

9+

Weight

3.25

Rating

7.64

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

The game Colour Chess + Lure has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Replay value

The game Colour Chess + Lure has a high variability gameboard, good expansions available, deep strategic possibilities, moderate player interaction, adaptable to different player counts, and is moderately easy to learn. Overall, it offers a high replayability score of 7.8.

Luck profile

Colour Chess + Lure has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game's outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Colour Chess + Lure has a balanced mix of luck and strategy.

Overview

An abstract strategy game that sees you not only controlling your own pieces, but also determining a lot of your opponent's piece movements through the control of colors. Colour Chess + Lure are played on the same board but with different pieces and goals. Or you can combine the two! Lure is a game of blocking, manipulation and capture that can be played with a different combination of pieces to change up the strategy. Colour Chess keeps the standard rules of chess but adds a second layer of strategy based on the board's colors. This removes a lot of the standard openings of chess and means you have to adapt your strategy to the board each time you play. Colour Chess won a Family and Education Award from Imagination Gaming and has an annual World Championships as part of the Mind Sports Olympiad in London. There is also a free mobile app available. Chess Grandmaster Matthew Sadler on Colour Chess: "Loving it! Very interesting problem to get your pieces developed efficiently while trying to inconvenience your opponent! Lots of fun!"

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Credits

Designers

1
Tom Norfolk

Artists

1
Tom Norfolk

Publishers

1
DogEared Games

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