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Hof Gap: The Nurnberg Pincer box art
1980 Ranked #10,019

Hof Gap: The Nurnberg Pincer

Maneuver forces across tactical or historical battle maps.

Wargames Modern Warfare Wargame Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

3.6/5

Rating

7.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Hof Gap - The Nurnberg Pincer is one of several games in the Central Front Series published by SPI in the 1980s. Both the game and series depict the early days of World War III in West Germany.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Hof Gap - The Nurnberg Pincer is one of several games in the Central Front Series published by SPI in the 1980s. Both the game and series depict the early days of World War III in West Germany. Combat is conducted at the company, battalion, and regiment level, with a map scale of 4 km per hex. The map covers the Hof Gap and includes the major West German city of Nurnberg. The Central Front series use a collection of mechanics, including "Operations Points" and "Friction Points", variable length game turns, and Zones of Control to simulate modern battlefield conditions. As with most modern warfare games, the series includes rules for airpower, air-mobile operations, and nuclear/chemical warfare. The game contains three scenarios. "Covering Force" covers the first 36 hours of combat in the Coburg, Kronach, Hof and Cheb Gaps, and is played on the eastern half of the Hof Gap game-map. "VII Corps" uses the entire game-map, treating the Meiningen approach as well as the action shown in "Covering Force" for the first four of the next war. "Seventh Army" allows the player to join the Hof Gap game-map with the Fifth Corps: The Soviet Breakthrough at Fulda game-map and other components of the "Fifth Corps" game in order to represent the entire US front in central West Germany

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Charles T. Kamps

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)