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The Great War In The Near East box art
1996 Ranked #11,689

The Great War In The Near East

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War I Hexagon Grid Magazine: Command

Players

2

Play time

Not listed

Age

12+

Complexity

3.08/5

Rating

6.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From Command magazine issue #38. The Great War in the Near East is a stand alone game using the core mechanics of The Great War in Europe (from Command issue #33) and depicting World War I in Palestine, Iraq & on the Turkish Front.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From Command magazine issue #38. The Great War in the Near East is a stand alone game using the core mechanics of The Great War in Europe (from Command issue #33) and depicting World War I in Palestine, Iraq & on the Turkish Front. The game also can be used as a add on module for The Great War in Europe as the counters have an added diagonal slash on them to identify them as Near East units and contains 400 counters in all. Both games were reprinted as as a The Great War in Europe: Deluxe Edition by GMT Games in 2007.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
360 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Ted Raicer

Publishers

1
XTR Corp