Table feel
The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is limited emphasis on cooperation.
Players
1-2
Time
?-?
Age
12+
Weight
2.33
Rating
6.46
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is limited emphasis on cooperation.
Great Medieval Battles Bannockburn and Angorra has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.
The final luck score for Great Medieval Battles Bannockburn and Angorra is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
This wargame uses the Great Medieval Battles system (SPI) to cover the battles of Bannockburn and Angora. Included games are Robert at Bannockburn & Tamburlaine the Great. Published in S&T 197 May-June 1999
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.