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Dark Ages: Tactical Warfare, 500-1300 box art
1971 Ranked #18,482

Dark Ages: Tactical Warfare, 500-1300

This tactical historical wargame has opposing commanders fight scenarios with infantry, cavalry, fleets, and missile or melee combat. Destroying enemy units brings victory, but troop panic can turn losses into a wider collapse.

Wargames Medieval Wargame Grid Movement Hexagon Grid

Players

2

Play time

120-180 min

Age

12+

Complexity

2.46/5

Rating

6.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Tactical Warfare 700-1300 A.D. It covers all the major military systems such as the Vikings, Crusaders, Muslim Cavalry, Byzantine Legions and Mongol Hordes.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Tactical Warfare 700-1300 A.D. It covers all the major military systems such as the Vikings, Crusaders, Muslim Cavalry, Byzantine Legions and Mongol Hordes. It has 14 scenarios that cover the major battles from the Battle of Tours in 732 to the Battle of Liegnitz in 1241. It has one general map that all 14 battles are fought on, in different locations on the map. There are 6 types of infantry units, 4 types of cavalry units and Viking fleets. Victory is gained by destroying enemy units and a special rule accounts for the "panic threshold" of the troops. There are two types of combat, melee and missile. It uses an odds based combat results table, a terrain effect chart and a combat unit capability chart.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120–180 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Stephen B. Patrick

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)