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Ghosts Of The Jungle: A Solitaire Wargame box art

Ghosts Of The Jungle: A Solitaire Wargame

Players

1-2

Time

15-40

Age

16+

Weight

1.4

Rating

7.89

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Ghosts of the Jungle has a high replayability score due to its strong variability in gameplay, strategic depth, and adaptability to different player counts. The game offers fresh experiences each time it is played, with the availability of expansions adding new content and gameplay elements. The strategic possibilities and room for improvement make it engaging for players over time. While the player interaction score is average, the game scales well with different numbers of players. The easiness to learn score indicates that the game strikes a balance between being easy to learn and offering depth. Overall, Ghosts of the Jungle provides a highly replayable solitaire wargame experience.

Luck profile

The final luck score for Ghosts of the Jungle: A Solitaire Wargame is 7, indicating a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

3 Squadron of the Australian Special Air Force Service Regiment (SAS) arrived in Vietnam in June 1966. Their objectives were to undertake reconnaissance patrols and to observe enemy movement, as well as to conduct offensive missions deep in enemy territory. They often operated in groups as small as four and moved slowly through thick jungle and bushland. The kill ratio of the SAS was surpassed by no other Australian unit in Vietnam. They were feared by the North Vietnamese Army and the Viet Cong who referred to them as the ‘Ghosts of the Jungle’. In the game, it’s 1966 and Sergeant Allen, together with Troopers Baker, Clarke and Dixon of the Third SAS Division must undertake covert missions in the jungle of Vietnam, in an area swamped by Viet Cong. Danger awaits as they face numerous enemies and difficult conditions. They will need to use stealth, tactics and good planning to survive. This is book-based solitaire wargame. You play the game, and the book will provide the “enemy”. —description from the designer

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Credits

Designers

1
Mike Lambo

Publishers

1
(Self-Published)

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