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Battles Of The English Civil War: A Solitaire Wargame box art
2022 Ranked #12,353

Battles Of The English Civil War: A Solitaire Wargame

Solitaire hex-and-counter wargame puts you in command of forces during pivotal English Civil War battles, pursuing scenario objectives. An automated opponent and randomized initial forces make each compact battle a fresh tactical problem.

Wargames Book Civil War Action/Event Hexagon Grid

Players

1-2

Play time

20-50 min

Age

14+

Complexity

2/5

Rating

8.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The English Civil Wars were actually a series of wars fought between the year 1642 and 1651 by the Parliamentarians and the Royalists. Battles of the English Civil War presents some of the key battles from the period 1642 to 1646, commonly known as the First English Civil War.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The English Civil Wars were actually a series of wars fought between the year 1642 and 1651 by the Parliamentarians and the Royalists. Battles of the English Civil War presents some of the key battles from the period 1642 to 1646, commonly known as the First English Civil War. In the game, the Player will be commanding various units, often representing many hundreds of men each, seeking to achieve various Objectives. The aim of this book is to present a clear, accessible, and quick to learn game, so that players can get into the action quickly. It does not try to replace more complex wargames which often take many hours to learn and to play. Each of the 15 Battles can be played in around 20 to 40 minutes, and each one should provide plenty of replayability due to the random set up of the initial forces. This book is a solitaire hex and counter style wargame. You play the game, and the enemy is controlled by the game book (or the Artificial Intelligence or ‘AI’). You will need at least 8, but preferably 10, standard six-sided dice. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
20–50 min
Age
14+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Mike Lambo

Publishers

1
(Self-Published)

Linked items

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