allboardgames.com
Battles Of Normandy: A Solitaire Wargame box art
2022 Ranked #10,197

Battles Of Normandy: A Solitaire Wargame

A solitaire World War II wargame has a British commander seize strategic Normandy positions after the D-Day landings. Scattered airborne units and a manageable German opponent create a focused introduction to hex warfare.

Wargames Book Wargame Action/Event Grid Movement

Players

1-2

Play time

30-60 min

Age

16+

Complexity

2/5

Rating

8.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

As part of the D-Day landings in Normandy in 1944, the British 6th Airborne Division took part in Operation Tonga, to capture and destroy several bridges on the Orne River and Caen Canal and to secure important villages in the area.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

As part of the D-Day landings in Normandy in 1944, the British 6th Airborne Division took part in Operation Tonga, to capture and destroy several bridges on the Orne River and Caen Canal and to secure important villages in the area. Bad weather and difficult landing conditions meant that units were scattered and often had to fight in smaller, weakened forces. Fortunately, the German resistance was, on this occasion, inefficient. In Battles of Normandy, you will be commanding whatever British units happen to be available in order to take strategic positions on the map. German forces may not act with the full efficiency that the German army was known for, but they will nonetheless put up a fight. This book builds on my previous book-based game, The Fields of Normandy. It is not a sequel, and the rules are different, but it is aimed at the same audience – those who are relatively new to wargaming and would like to “dip the toe” and those who, like me, would rather play something than have time for nothing. The aim here was to produce a fairly traditional hex and counter wargame experience with simple rules and a manageable “opponent” which will not take up too much time or effort to operate, especially once you have grasped the basic system.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
30–60 min
Age
16+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Mike Lambo

Publishers

1
(Self-Published)

Linked items

No published linked games yet.