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Braveheart Solitaire box art

Braveheart Solitaire

Players

1-2

Time

15-60

Age

14+

Weight

1.57

Rating

6.67

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Braveheart Solitaire has a high variability gameboard, with different experiences offered each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn, offering a balance between depth and accessibility. Overall, Braveheart Solitaire has a strong replayability score of 7.85 out of 10.

Luck profile

Braveheart Solitaire has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

You are in command of the Scottish armies in their bid for independence from the English Monarchy. Lead your people to freedom as they cheer your name “Braveheart!” The English outnumber your army in both battles, so your decisions require some outstanding leadership. If you expect to win the day, the decisions are yours… Braveheart Solitaire, you take the role of William Wallace or Robert the Bruce against an opposing English army. There are two unique battles, Falkirk and Bannockburn. Within the two battles, you have six opportunities to defeat a challenging English Bot plus six chances to beat a difficult English Bot. The two grand battles provide a player with a total of twenty-four plays to claim victory. All you need to provide is a die, a pen, and a sense of adventure to play.

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Credits

Designers

3
Sean Cooke Mike Wylie Grant Wylie

Artists

1
Mark Churms

Publishers

1
Worthington Publishing, LLC

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