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Paper 'mech box art
Rich game profile

Paper 'mech

From the publisher: Paper 'Mech is a solitaire game where you play a lone 'mech pilot tasked with holding off 4 waves of attackers, each successive wave increasing in difficulty. Every action in the game has an associated time cost, with the more complex or powerful actions requi...

Players

1-2

Time

20-40

Age

12+

Weight

2.67

Rating

7.61

Should this hit the table?

Quick read before the metadata.

The game 'Paper 'Mech' has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to others' strategies and turns. However, there is a lower emphasis on cooperation in the game. Overall, the game has a strong interaction score.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 3.5

More strategic control

Table feel

The game 'Paper 'Mech' has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to others' strategies and turns. However, there is a lower emphasis on cooperation in the game. Overall, the game has a strong interaction score.

Replay value

The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for improvement in tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Paper 'Mech is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

From the publisher: Paper 'Mech is a solitaire game where you play a lone 'mech pilot tasked with holding off 4 waves of attackers, each successive wave increasing in difficulty. Every action in the game has an associated time cost, with the more complex or powerful actions requiring a larger amount of time to perform. Your enemy also choose actions with varying time costs so the strategy comes in choosing actions wisely to best deal with impending threats. Attack actions can also be hasted, which reduces the time cost but incurs a penalty to their accuracy - the more hastily you execute an attack the more erratic your aim will be. Attacks are resolved by throwing a number of dice equal to the power of the attack - each dice which exceeds the armour value of the target causes a point of damage. The performance of your 'mech will degrade as damage is received but you get the opportunity to repair in between enemy waves. There are currently 13 weapons to choose from, with 4 mounting points on your 'mech so there is plenty of variety to be found - you can also beef up the armour on your legs and torso but watch out for your overall weight! If you exceed the maximum it will slow down all your actions. In addition to the rules and play sheet, you will need the following to play the game:- A pencil An eraser 12 cubes (3 each of 4 different colours) 1 dice of a particular colour (suggest red) 1 dice of a different colour (suggest blue) Several dice of another different colour (ideally 6-8, suggest white) This was an entry into the 2016 1 Page PNP Design Contest:- Winner 'Best Overall Design' 2nd Place 'Most Innovative Mechanic' 2nd Place 'Best Written Rules' 2nd Place 'Most Thematic'

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Editions

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Credits

People and publishers

Designers

1
Chris Alton

Artists

1
Chris Alton

Publishers

1
(Self-Published)

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