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Dresden 20 box art
2009 Ranked #13,231

Dresden 20

Napoleonic campaign wargame has French and Allied commanders maneuver corps around Dresden and seek decisive victory. Connected battles and random events make every choice affect the wider 1813 struggle.

Wargames Napoleonic Wargame Hexagon Grid Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

12+

Complexity

1.82/5

Rating

7.29

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Napoleon in Germany, 1813 Game number 9 in the Napoleonic 20 series (#1 in sub-series Germany 20) After his disastrous defeat in Russia in 1812, followed by a halting campaign in early 1813, an armistice with the Allied Coalition is about to end.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Napoleon in Germany, 1813 Game number 9 in the Napoleonic 20 series (#1 in sub-series Germany 20) After his disastrous defeat in Russia in 1812, followed by a halting campaign in early 1813, an armistice with the Allied Coalition is about to end. But Napoleon has been busy using this time of truce to build up his logistical base at the city of Dresden. When war resumes in August, the focal point of maneuvers centers on this French central position. Dresden 20 presents a Deluxe Edition treatment the Napoleonic 20 Series, and launches a new sub-series of "Germany 20" 1813 games (all of which will ultimately link into a campaign of connected battles with the results from one affecting the next in the series). Dresden 20 includes a bit more of everything than other games in this series (map size, counters and exclusive rules), thus allowing players to gain a deeper insight into the campaign around Dresden during those fateful days. Important decisions weighing up all of the principles of war must be made to win this campaign! Can you maintain French dominance with a coalition-ending smashing victory? Or as the Allies end Napoleon’s ambitions in central Europe by storming your way across the map? Game Data: Complexity: 4.5 on a 9 scale Solitaire Suitability: 4 on a 9 scale Scale: Each unit is 1 corps, each hex is about 1000 meters, and each turn is roughly 3.5 day hours (or 10 night hours). Game Components: > One 8-page, color instructions booklet, with Standard and Optional rules included > One 4-page sheet of Exclusive rules > 1-page of helpful Notes > 48 color, die-cut 5/8" mounted game pieces > 12 random event cards > One 11" x 25.5" color game map > Two color player aid sheets Credits: Game Design: Lance McMillan Series Developer: Lance McMillan Game Developmnt: Steve Carey Art & Graphic Design: Chris Magoun Documentation Layout: Alan Emrich Special Research: Andreas E. Gebhardt Playtesting: Rod Bauer, Jeff Curtis, Andreas E. Gebhardt, Brad Hurst, John Leggat, Keven Mchale, Kim Meints, David Moody, Joe Oppenheimer, Josh Shirley, Matt Shirley, Hugh Tracy

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
90 min
Age
12+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Lance McMillan

Artists

1
Christopher Magoun

Publishers

2
Les Jeux du Griffon Victory Point Games

Linked items

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