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Twilight's Last Gleaming box art
1997 Ranked #20,564

Twilight's Last Gleaming

Maneuver forces across tactical or historical battle maps.

Wargames Napoleonic Wargame Hexagon Grid Magazine: Strategy & Tactics

Players

2

Play time

60-120 min

Age

?+

Complexity

2.33/5

Rating

5.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Twilight's Last Gleaming: Battles of the War of 1812, is a collection of three separate battles from the War of 1812 (Bladensburg, North Point and New Orleans), when the British attempted to win the war by seizing key American port cities in a series of amphibious campaigns.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Twilight's Last Gleaming: Battles of the War of 1812, is a collection of three separate battles from the War of 1812 (Bladensburg, North Point and New Orleans), when the British attempted to win the war by seizing key American port cities in a series of amphibious campaigns. Originally published by Decision Games (I) in Strategy & Tactics magazine #184. Game Scale: Turn: 15 minutes Hex: 100 yards / 91 meters Units: 50 men per strength point Game Inventory: One 22 x 33" full color mapsheet One dual-side printed countersheet (240 1/2" counters) One 8-page Twilight's Last Gleaming rules booklet Complexity: Medium Solitaire Suitability: Medium Players: 1 or more Playing Time: 1-2 Hours Players will have to provide one 6-sided die

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
60–120 min
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Charles L. Diamond

Publishers

1
Decision Games (I)

Linked items

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