Table feel
The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.
Players
2
Time
?-?
Age
12+
Weight
2.78
Rating
7.85
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.
The game offers a high degree of variability with its gameboard, expansions, and strategic depth. It adapts well to different player counts and is moderately easy to learn. Overall, it provides a fresh and engaging experience with good replay value.
Schleiz, Saalfeld, Auerstaedt 1806 has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Latest game in the "Jours de Gloire" series. It covers the battles of Schleiz, Saalfeld and Auerstaedt in 1806. This game includes: - 2 maps A3 for Schleiz and Auestaedt (same scale as Iena) - 1 map 2xA3 for Saalfeld (regular JdG scale), - 2 and half tokens sheets (to be mounted) - A 12 pages scenario booklet. SYSTEM: Jours de Gloire Series (JDG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.
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