Table feel
The game has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.
A moderately abstract set of Ancient and Medieval miniatures rules. This ruleset is the bigger brother of De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles. It covers the same time period (3000 BC - 1500 AD) through four volumes of...
Players
2
Time
?-?
Age
12+
Weight
3.94
Rating
6.68
Should this hit the table?
The game has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
The game has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.
De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD has a high replayability score due to its strong variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.
The final luck score for De Bellis Multitudinis is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Sample gameplay mechanics such as dice rolls and card draws contribute to the overall luck factor, but players have enough strategic options to shape the outcome of battles and influence the course of the game.
Overview
A moderately abstract set of Ancient and Medieval miniatures rules. This ruleset is the bigger brother of De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles. It covers the same time period (3000 BC - 1500 AD) through four volumes of army list books. Armies are typically built to 300-500 points, and can encompass anywhere between 150 and 400 figures grouped onto individual elements.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
reimplemented_by
published / confidence 80%
reimplemented_by
stub / confidence 80%
reimplemented_by
published / confidence 80%
reimplemented_by
published / confidence 80%
reimplemented_by
published / confidence 80%