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De Bellis Magistrorum Militum: Wargame Rules For Ancient And Medieval Battle From 3000 Bc To 1525 Ad box art
Rich game profile

De Bellis Magistrorum Militum: Wargame Rules For Ancient And Medieval Battle From 3000 Bc To 1525 Ad

This is Phil Barker's significant reworking of the De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD system. Basic scale, size, and system remain in place, but significant differences in troop and army capabilities make it a completely n...

Players

2

Time

?-?

Age

11+

Weight

3.8

Rating

6.81

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction. Limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction. Limited emphasis on cooperation.

Replay value

The game offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability contribute to its replay value. The player interaction score is average. While the game may not be the easiest to learn, it offers a good balance between depth and accessibility. Overall, de bellis magistrorum militum: wargame rules for ancient and medieval battle from 3000 bc to 1525 ad has a strong replayability score of 7.85.

Luck profile

The final luck score for De Bellis Magistrorum Militum is 7.67, indicating a game that relies more on player decisions and strategy rather than luck. Random elements have minimal impact, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

This is Phil Barker's significant reworking of the De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD system. Basic scale, size, and system remain in place, but significant differences in troop and army capabilities make it a completely new game that plays very differently. Related games from the same family: De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD De Bellis Renationis Hordes of the Things

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Editions

Versions and regional releases

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Rules, aids, translations

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Commerce mapping

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Credits

People and publishers

Designers

1
Philip C. Barker

Artists

1
The Alexander Mosaic

Publishers

3
(Web published) Partizan Press Wargames Research Group

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