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Dark December box art

Dark December

Players

1-2

Time

?-?

Age

14+

Weight

3

Rating

7.29

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Dark December has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Dark December is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the rules booklet Dark December is an operational / grand tactical level simulation of the operations known to the Americans as The Battle of the Bulge. The situation is explored in a campaign game, three scenarios, and an extended game which covers the Allied offensive to reduce the Bulge. Components - One 22" x 34" map. 24 page Rules Folder. 28 page Study Folder. Two sheets of counters (400 total).

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Danny S. Parker

Artists

1
Masahiro Yamazaki

Publishers

2
OSG (Operational Studies Group) Six Angles