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Tornio '44 box art
2015 Ranked #11,141

Tornio '44

This historical wargame has Finnish and German commanders fight for bridges, depots, prisoners, and retreat routes in northern Finland. Landings, fog of war, air strikes, and hidden supplies complicate objectives for both sides.

Wargames Wargame World War II Hexagon Grid Simulation

Players

1-2

Play time

360-600 min

Age

12+

Complexity

3/5

Rating

7.60

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Tornio '44 is a historically accurate and detailed wargame about the battle between Finnish and German forces at the towns of Tornio and Kemi in Northern Finland on October 1—8, 1944. One player controls the Finnish units and the other player controls the German units.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Tornio '44 is a historically accurate and detailed wargame about the battle between Finnish and German forces at the towns of Tornio and Kemi in Northern Finland on October 1—8, 1944. One player controls the Finnish units and the other player controls the German units. As the Finnish player, you will need to create a strong bridge-head, capture the vital bridges at Tornio and Kemi in one piece, advance along the roads and take as many German prisoners as possible in order to please the Allied (Soviet) Control Commission. As the German player, you will need to fight back the Finns, empty the supply depots, organize your retreat and blow up the vital bridges that cross the Tornionjoki and Kemijoki Rivers. GAME FEATURES: Accurate Orders of Battle; Historical Summary & Unit Organizations; Unique Combat Mechanism; Long-range Indirect Fire Support; Hidden German Alcohol Depots; Air Strikes; Nighttime Rules; Fog of War; Finnish Naval Landings at Three Possible Locations; German Prisoners and Optional Rules.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
360–600 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Mikael Grönroos

Artists

1
Mikael Grönroos

Publishers

1
Mikugames

Linked items

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