allboardgames.com
Army Group Center: June 22-28, 1941 box art
1993 Ranked #16,774

Army Group Center: June 22-28, 1941

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Simulation

Players

1-2

Play time

Not listed

Age

12+

Complexity

3.13/5

Rating

6.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Army Group Center: The Opening Blitz on Minsk, June 22-28, 1941 is an operational level game of the German Blitzkrieg Campaign of June 22, 1941 against the Soviet Union.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Army Group Center: The Opening Blitz on Minsk, June 22-28, 1941 is an operational level game of the German Blitzkrieg Campaign of June 22, 1941 against the Soviet Union. Specifically, the game covers the attempt by German Army Group Center to encircle the Soviet Forces deployed on the front ar Belorussia, centered on the city of Minsk. The surprise attack was executed as planning by two Panzer groups, commanded by Colonel Generals Hoth and Guderian. The Soviet commander of the Western Front forces, General Pavlov, was taken completely by surprise, and, by order of the Soviet Supreme Command, dispatched his mobile forces directly into the German pincers. Most of the Soviet forces, including the mobile reserves, were thrown into disarray by the German first strike and were eliminated piecemeal. On June 28 the Germans closed their first major pocket of the war in the east. It extended from Belostok (Bialystok) to Minsk. 287,000 Soviet troops surrendered in this pocket, and in addition 2585 tanks and 1449 guns were captured. By July 3 the German forces had swept Belorussia of Soviet resistance with the single exception of the garrison at the fortress at Brest. From there they drove on to their next objectives of Smolensk and the Dnieper River, and from there towards Moscow. Army Group Center is a two player game in which one player controls the German forces, the other the Soviet. The game is presented in three separate scenarios, the first historical, the second and third hypothetical. The historical scenario is largely a one-sided affair and should be played by those wishing to glean the historical lessons of the German blitzkrieg campaign. For those wishing more balanced play, the second and third scenarios are recommended in which a hypothetical situation is postulated where the Soviets were aware of the German invasion plans and had prepared accordingly. Army Group Center was published by 3W in 1993. The Japanese edition is published by Masahiro Yamazaki with improved components; both of counters and game-map. The English edition for the revised edition is provided and may be downloaded. Game Scale: Game Turn: 12 hours Hex: 6.25 miles / 10 kilometers Units: Regiment to Division Game Inventory (3W): One 22 x 34" full color mapsheet Three dual-side printed countersheets (500 1/2" counters) One 20-page Army Group Center rulebook Four Player Aid charts One 10-sided die Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 5 hours Components (Six Angles edition) One magazine booklet One 22" x 34" game map Four counter sheets (528 counters) Two charts and tables

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
300 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Masahiro Yamazaki

Artists

1
Masahiro Yamazaki

Publishers

1
3W (World Wide Wargames)

Linked items

No published linked games yet.